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Real Ghostbusters DVD Box Design Winner

 By Paul Rudoff on Aug. 16, 2008 at 12:15 AM , Categories: Real Ghostbusters, Home Video
About a month ago, a contest was held on TVShowsOnDVD.com in which fans got to vote on one of two box designs for the upcoming The Real Ghostbusters complete series DVD set. TVShowsOnDVD.com just released the results and the clear winner was THE FIREHOUSE! From the way they describe it, the votes for this design blew the other one out of the water. Apparently the other design didn't stand a chance.

The folks at TimeLife are working now to finalize the design. Rest assured that the firehouse will be completely accurate and will look just as it does in the cartoon series. The box will feature the firehouse design and lenticular (moving images) panels in the windows on three sides, with the Ghostbusters logo on the fourth side (most likely on the rear). Currently the plan is to have the top lift off, exposing the bottom of the box which holds the DVD sets (5 volumes, plus the bonus disc in a sleeve).

I've gotta admit, I've VERY happy that the firehouse design won because it was a design that I came up with back in May - including using the lenticular panels in the windows. I'm hoping to get a box design credit (or co-credit), but since I didn't submit the idea through "legal" channels (it was via e-mail to Andy Mangels), I don't know if I'd be able to get that type of credit. Still, the folks at TimeLife are very nice, so I'll see what happens.

Anyway, they're not yet sure what the images will be in each of the lenticular windows, but if you have any ideas, feel free to post a comment and I'll make sure that the good folks at TimeLife see them.
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Real Ghostbusters DVD Set Press Release

 By Paul Rudoff on Jul. 24, 2008 at 11:43 PM , Categories: Real Ghostbusters, Home Video
Straight from Time Life to my inbox is the official press release for the set. I can't believe how much awesomeness is in this set!


WHO YOU GONNA CALL?
TELEVISION'S LONGEST RUNNING SPOOKY CARTOON AND FUNNY FAN FAVORITE FINALLY ESCAPES THE GHOST TRAP
TO HAUNT THE DVD REALM

THE REAL GHOSTBUSTERS: THE COMPLETE SERIES

The Animated Series That's As Big As The Stay-Puft Marshmallow Man Finally Comes To Home Video, With All 147 Episodes of The Real Ghostbusters And Slimer! And The Real Ghostbusters In Remastered Clarity Packaged In A Collectible 25-DVD Set

Hours of Bonus Features Includes Never-Before-Seen Footage, Twenty-One On-Camera Episode Commentaries, Five Documentaries, Extended Interviews, Episode Introductions, Scripts, Art, And Much More

PRE-ORDER BEGINS JULY 23, 2008

FAIRFAX, VA - July 24, 2008 - Charge up your Proton Packs and get the P.K.E. Meter running! One of the most popular animated series in television history to spin off from a major motion picture, The Real Ghostbusters, will soon be available for the first time on home video from Time Life. The 25-DVD set includes all 147 astonishing episodes of the seven-season series for over 55 hours of ghost-busting goodness - in their complete original form, but remastered for picture and audio perfection. Produced by some of the team members behind the legendary Ghostbusters motion pictures, The Real Ghostbusters features scripts by some of the top names in animation, science fiction, and horror history, and top-quality visuals, plus a voice cast that included Arsenio Hall, Dave Coulier (Full House), Maurice LaMarche (Pinky & The Brain), and many more!

The Real Ghostbusters: The Complete Series also features over twelve hours of fascinating bonus material, including documentaries and twenty-one innovative on-camera commentary tracks featuring producers, writers, artists, voice actors, and other personnel. Also included is a never-before-seen promotional pilot, over eighty on-camera episode introductions, art and photo galleries, scripts, storyboards, informative booklets, and much, much more.

Housed in a specially-designed box that recalls the award-winning and innovative Man From Uncle "briefcase packaging" and the Get Smart "phone booth set," The Real Ghostbusters: The Complete Series 25-DVD set will be available for purchase exclusively online via The Real Ghostbusters DVD website for $179.99.

"The Real Ghostbusters has had a strong and vocal fanbase for years, and the series has been one of the most requested shows for DVD release" says Jeff Peisch, head of Time Life's video division. "Time Life has a long history of releasing classic properties in a way that viewers appreciate, and we intend this Complete Series release to be extraordinary. From the digitally restored episodes to the extensive bonus materials, this set will have fans calling for the Ghostbusters again and again."

To produce the most comprehensive selection of extra materials ever seen for a complete animated television series box set, Time Life has engaged the services of Special Features producers Andy Mangels and Reed Kaplan. Mangels is a best-selling novelist, author of Animation on DVD: The Ultimate Guide, and the producer whom TVShowsonDVD.com called "legendary." Mangels and Kaplan are producing the five documentaries, 21 commentary tracks, and a multitude of other extra content surprises. The duo were assisted by James Eatock of cereal:geek magazine. "I hope that fans will be spooked by how much cool material we're putting together for this set," said Mangels. "We're including everything we can, short of duplicating the keys to the Ghostbusters car, the Ecto-1." Covers for The Real Ghostbusters set and its interior cases will be by comic artist Emiliano Santalucia and MVCreations.

Spinning off from the box office mega-hit Ghostbusters (1984), the animated series The Real Ghostbusters debuted on ABC in September 1986 to tremendous ratings, critical acclaim, and an audience that ranged from kids to adults. The series functioned as a direct sequel to the movie, following New York's paranormal investigator team - Dr. Peter Venkman (voice of Lorenzo Music, later Dave Coulier), Dr. Egon Spengler (Maurice LaMarche), Winston Zeddemore (Arsenio Hall, later Buster Jones), Dr. Ray Stantz (Frank Welker), their secretary Janine Melnitz (Laura Summer, later Kath Soucie) and their gooey green mascot Slimer (Frank Welker) - as they faced ghosts, goblins, trolls, demons, monsters, and even the Boogieman! In 1987, a syndicated version of The Real Ghostbusters aired Monday-Friday afternoons, while ABC continued to produce the Saturday-morning show.

The Real Ghostbusters eventually garnered a primetime special - which was nominated for an Emmy® award - and switched to a one-hour format in 1989, titled Slimer! and The Real Ghostbusters. This later version added a series of Slimer! short cartoons, aimed at a younger audience, but wacky and clever enough to still appeal to older viewers. By the time the series finally completed its run in 1991, 134 episodes had been created. The Real Ghostbusters was a hit in worldwide syndication, and also led to hugely successful toy lines, multiple comic book series, and fan clubs and web pages that keep the ghostbusting spirit alive - or undead - today.

#  #  #

THE REAL GHOSTBUSTERS: THE COMPLETE SERIES
Ship date:              November 20, 2008
Online pre-order:   July 23, 2008
List price:              $179.99

Online Exclusive Collection includes [contents subject to change]:
  • 25 total DVDs packaged in a specially-constructed box. 24 DVDs contain 134 episodes of The Real Ghostbusters, a special double-length alternate episode [Ed. - The 1-hour version of "Deja Boo", which is included along with the 30-minute version], and 13 episodes of Slimer!.

  • 5 DVD digipak subsets with individual covers, each packaged with a 16-page booklet, including episode synopses, trivia, and art.

  • 1 Bonus DVD contains over three hours of bonus materials, including extended interviews, the never-before-seen promotional pilot (with commentary and storyboards), and more.

  • 5 Documentaries spotlight Creating The Real Ghostbusters, Animating The Real Ghostbusters, The Heroes of The Real Ghostbusters, The Creatures of The Real Ghostbusters, and The Green World of Slimer.

  • 21 innovative on-camera commentary tracks feature producers, writers, artists, voice actors, and other The Real Ghostbusters personnel. Watch the commentary participants as they interact, while inset screens show the episode and a dynamic slideshow.

  • 86 special episodic introductions showcase the talented people behind The Real Ghostbusters.

  • Exclusive interviews with Joe Medjuck (Executive Producer), Michael C. Gross (Executive Producer), J. Michael Straczynski (Writer & Story Editor), Len Janson (Writer & Story Editor), Maurice LaMarche (Voice Of " Egon Spengler"), Laura Summer (Voice Of First "Janine Melnitz"), Kath Soucie (Voice Of Second "Janine Melnitz"), Kevin Altieri (Director & Storyboard Supervisor), Kathryn M. Drennan (Writer), Michael Edens (Writer), David Gerrold (Writer), Pamela Hickey (Writer), Dennys J. McCoy (Writer), Francis Moss (Writer), Richard T. Mueller (Writer), Marc Scott Zicree (Writer), Marsha Goodman (Voice Director & Voice Casting), Gabi Payn (Character Designer - Heroes), Everett Peck (Character Designer - Monsters), Michael Diederich (Designer), Brad Rader (Storyboard Artist), Dan Riba (Storyboard Artist), Michael Swanigan (Storyboard Artist), Rich Arons (Animator), Darrell McNeil (Layout Artist), Derdad Aghamalian (Color Key Artist), David S. Karoll (Color Key Artist), and James Eatock (Publisher of cereal:geek Magazine).

  • Multiple image galleries of Character Designs, Backgrounds, Model Sheets, Promotional Art, Advertising Art, and more.

  • Selection of dialogue-free "Music & Effects" episodic audio tracks.

  • Original series bumpers and textless "clean credits."

  • DVD-ROM Material: Series Bibles, Episodic Scripts and Storyboards in PDF format (Mac/PC compatible).

  • Exciting material from the Sierra Ghostbusters; The Video Game.

  • More features to be announced.
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Ghostbusters Game Sierra Factsheet

 By Paul Rudoff on Jul. 15, 2008 at 8:31 AM , Categories: Games
GHOSTBUSTERS: THE VIDEO GAME FACT SHEET

PRODUCT DESCRIPTION:
The Ghostbusters are back in Ghostbusters: The Video Game! With Manhattan newly overrun by ghosts and other supernatural creatures, gamers take the role the rookie experimental equipment technician joining the famous Ghostbusters team. Equipped with a variety of unique equipment and gadgets, players hunt, fight and capture a wide range of ghosts in an all-new funny and frightening battle to save New York City from its latest paranormal plague.

KEY FEATURES:
* THE AUTHENTIC GHOSTBUSTERS GAME EXPERIENCE - Delivering a special gaming experience to the tremendous Ghostbusters fan base around the world, Ghostbusters: The Video Game features the original cast from Columbia Pictures’ classic Ghostbusters films, including Bill Murray, Dan Aykroyd, Harold Ramis and Ernie Hudson - together again for the first time in over 20 years. Supporting the original Ghostbusters crew are the talents of Annie Potts, Brian Doyle Murray and William Atherton.

* UNIQUE GHOST BUSTING ACTION - Like the films before it, Ghostbusters: The Video Game is all-new classic adventure with Dan Aykroyd and Harold Ramis returning to the helm to script and create a new storyline that leads gamers through the trials and tribulations of the world’s leading paranormal ghost busting team. Players experience a variety of frightening new ghosts, even some based on ideas from Aykroyd and Ramis that never made it into the original feature films.

* EQUIPMENT, GADGETS & ENEMIES - Ghostbusters: The Video Game features never seen before ghost hunting, wrangling and trapping game mechanics with upgradeable gadgets. Gamers can wear ghosts down into a weakened state with the Proton Pack’s Blast Stream and use the Capture Stream to wrangle them into the trap, execute different strategic tactics with the new Slime Tether and Stasis Stream, and scan and analyze targets using like the P.K.E. Meter and Paragoggles.

Developer: Terminal Reality (PS3, Xbox 360, Games for Windows)
Red Fly (Wii, DS, PS2)
Publisher: Sierra Entertainment - a division of Vivendi Games
Release Date: Fall 2008
Platforms: PLAYSTATION 3 computer entertainment system, Xbox 360 video game and entertainment system from Microsoft, Wii and Nintendo DS, PlayStation 2 computer entertainment system, and Games for Windows.
SRP: $59.99 (PS3, Xbox 360)
$49.99 (Wii)
$39.99 (PS2, Games for Windows)
$29.99 (DS)
ESRB Rating: Currently rated "RP" (Rating Pending). Expected "T" (Teen - Content that may be suitable for persons ages 13 and older) for PS3, Xbox 360 and Games for Windows. Expected "E10+" (Everyone 10+ - Content that may be suitable for persons ages 10 and older) for Wii, DS and PS2.
Contact: MacLean Marshall
Evil PR Ninja Monkey
(aka - Sr. Global PR Manager)
Sierra Entertainment / Vivendi Games

For more information, be sure to visit the official Ghostbusters: The Video Game website located at: www.ghostbustersgame.com.
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Ghostbusters Headquarters Closes Its Doors

 By Paul Rudoff on Jul. 8, 2008 at 4:24 PM , Categories: Fans, Internet
One of the longest running Ghostbusters sites, Ghostbusters Headquarters, has recently closed its doors - though the site and message board are still online in an archive state. This is really sad news as I've known Troy and his site since pretty much day one. After reading his note on GBHQ, I can certainly understand why he had to do it. When the fun is lost, it's time to step away.

There's just a few of us old timers left. Spook Central, Proton Charging, and Sheila's RGB Fan Fic site are, I think, the oldest GB sites still online. Mr. Stay Puft's World O' Sounds is still be out there, but I don't think it's been updated in over 10 years.

Troy - We've had good times, and it's the memories that make it all worth it. We'll always have Paris...and Egon's Workshop!
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Time-Life To Release The Real Ghostbusters - The Complete Series This Fall!

 By Paul Rudoff on May. 27, 2008 at 2:32 PM , Categories: Real Ghostbusters, Reviews & Merch, Home Video
I was hoping to be the first site to break this news because I've known about it since the beginning of the month, and have been in constant contact with the guy who's doing the special features and putting the whole thing together, but TimeLife apparently wanted TVShowsOnDVD to announce it first.


Time-Life to Release Complete Series This Fall!
26-disc set in the works
Posted by Gord Lacey (5/27/2008)

Time-Life, the company behind the awesome Get Smart and Man From UNCLE sets, will be responsible for The Real Ghostbusters collection coming in the fall.

Our source tells us this will be a massive 26-disc set covering both The Real Ghostbusters and Slimer! And the Real Ghostbusters, the 1988 renaming of the show. With a combined episode count of just over 100 episodes, the 26 discs should have more than enough room for some great bonus material.

This set marks an exciting development: it's the first "complete series" release of an animated program from Time-Life, and it's one of the first times Sony has licensed product to another company.


Oh, and rest assured that all 173 combined The Real Ghostbusters and Slimer! stories will be included!
2 comments »

Ghostbusters Legion Hardcover Refund

 By Paul Rudoff on Jan. 28, 2008 at 1:07 AM , Categories: Personal, Reviews & Merch, Books
Today marks the three year anniversary since I placed the pre-order for the Legion hardcover through Graham Cracker Comics.

I gave Sebastian enough time to publish the book, but it's obvious he scammed us all. I've been very patient, but I've reached my limit. So I have finally decided to ask John Robinson of Graham Cracker Comics for a refund, and thus close my active order.

I'm not asking for the refund because I urgently need the money back (though obviously I *DO* want it back since the book is AWOL). I'm asking for it because I don't like to leave unfinished business open for very long, and three years is WAY too long. It's about time I closed this matter and put it to rest.

If the book is ever published, and John definitely has copies in his possession, by all means I want him to put one aside for me and let me know so I can reorder it. However, I will only do so when I know for a fact that he has the copies in stock. No more of this pre-order nonsense - at least not as far as anything from Sebastien Clavet or his company 88MPH Studios is concerned.

However, I don't put much faith in the book ever being published as just last week Sebastien started offering four individual lithographs for sale (one of each Ghostbuster) on his website. Granted, he started soliciting the Venkman litho back in October, but the other three are new. Obviously he still doesn't care to publish the book he promised to publish THREE YEARS AGO. I guess he'd rather waste money on other stuff than on what he actually TOOK PEOPLE'S MONEY FOR.
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Ghostbusters Game Sierra Press Release

 By Paul Rudoff on Nov. 16, 2007 at 8:26 AM , Categories: Games
(A copy of this press release and screenshots of the official video game site can be found here.)

SIERRA ENTERTAINMENT AND SONY PICTURES CONSUMER PRODUCTS CALLS ON THE GHOSTBUSTERS TO SAVE THE WORLD AGAIN

Ghostbusters The Video Game to Bring Back Original Film Cast to Deliver Next Chapter to Blockbuster Films

Los Angeles, CA - November 16, 2007 - Sierra Entertainment and Sony Pictures Consumer Products jointly announced today development of Ghostbusters The Video Game, based on the classic films that have transcended and entertained generations of audiences. To deliver a special gaming experience to the tremendous Ghostbusters' fan base around the world, the game will feature the original film cast from Columbia Pictures' classic Ghostbusters films, Bill Murray, Dan Aykroyd, Harold Ramis, and Ernie Hudson, back again for the first time in more than 20 years. Supporting the ghost busting crew are the talents of Annie Potts, Brian Doyle Murray and William Atherton. Equipped with a variety of unique weapons and gadgets, players will hunt, fight and capture a wide range of supernatural villains in a funny and frightening battle to save New York City from its latest paranormal plague.

Ghostbusters The Video Game is expected to ship Fall 2008.

"Sierra Entertainment is extremely excited to not only deliver fans, old and new, this next chapter in the Ghostbusters universe, but to allow them inside the universe for the first time," said Martin Tremblay, president, Worldwide Studios for Sierra Entertainment. "Our collaboration includes working closely alongside the team at Sony Pictures Consumer Products, Terminal Reality and Red Fly Studio. Together we will create the ultimate Ghostbusters experience, full of the characters, ghosts and other paranormal creatures so many have come to adore over the years."

"Ghostbusters is one of Sony Picture's most beloved film franchises," said Mark Caplan, vice president, Licensing for Sony Pictures Consumer Products. "In setting out to develop this property, our criterion was to find a game company who was interested in keeping true and faithful to the Ghostbusters universe that talent and filmmakers had originally created. The team at Sierra Entertainment took the time to prove to us they had what it takes. From the moment we green-lit the game, we have certainly seen a lot of passion and commitment coming from Sierra Entertainment and both development teams. We believe fans are going to be impressed with the game's ability to deliver a very authentic Ghostbusters experience, as well as its capacity to expand the Ghostbusters universe that they currently know."

Like the films before it, Dan Aykroyd and Harold Ramis will return to script and event-driven storyline for the video game that will lead the player through the trials and tribulations of the world's leading paranormal ghost busting team. Ghostbusters The Video Game will create a totally unique experience and gameplay environment that authentically recreates the time period of the film, expanding the lore and supernatural events that seemingly plague New York City.

About the Game
When Manhattan is once again overrun by ghosts and other supernatural creatures, players will take on the role of a new recruit joining the famous Ghostbusters team. Developed by acclaimed studio Terminal Reality, Ghostbusters The Video Game will make its debut on the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Windows PC and Red Fly Studio will develop the PlayStation®2 computer entertainment system, Nintendo Wii and Nintendo DS versions of this seminal entertainment brand.

For more information about Ghostbusters The Video Game, please visit the official website at www.ghostbustersgame.com.

About the Film
Ghostbusters, released in 1984, is one of Columbia Pictures' highest grossing films, spawning a hit sequel in 1989 and three successful animated television shows. Ghostbusters and its sequel grossed over $580 million worldwide. Ghostbusters merchandise has exceeded $1 billion in retail sales. The original film, written by Dan Aykroyd and Harold Ramis, produced and directed by Ivan Reitman, starred Bill Murray, Dan Aykroyd and Harold Ramis as ghost hunters for hire, cleaning up Manhattan's buildings of slime-spewing spooks.

About Sony Pictures Consumer Products
Sony Pictures Consumer Products (SPCP), a Division of Columbia TriStar Consumer Marketing (CTCM), is based in Los Angeles and handles the merchandising and branding efforts for some of the most recognized properties in film and television.

Columbia TriStar Consumer Marketing is a division of Sony Pictures Entertainment (SPE). SPE is a subsidiary of Sony Corporation of America (SCA), a subsidiary of Tokyo-based Sony Corporation. SPE's global operations encompass motion picture production and distribution; television production and distribution; digital content creation and distribution; worldwide channel investments; home entertainment acquisition and distribution; operation of studio facilities; development of new entertainment products, services and technologies; and distribution of filmed entertainment in 67 countries. Sony Pictures Entertainment can be found on the World Wide Web at http://www.sonypictures.com.

About Sierra Entertainment
Sierra Entertainment (www.sierra.com), a global division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for video game systems, handheld gaming devices and personal computers. Sierra Entertainment features a portfolio of titles based on original IP and popular licenses from industry-leading content partners, including F.E.A.R., Crash Bandicoot®, Spyro the Dragon®, Scarface and Ice Age. Sierra Entertainment has four integrated internal studios providing creative talents and development capabilities across multiple gaming genres: High Moon Studios in San Diego, CA; Massive Entertainment in Malmö, Sweden; Radical Entertainment in Vancouver, BC; and Swordfish Studios in Birmingham and Manchester, England.

# # #

"GHOSTBUSTERS", the video game © 2008 Columbia Pictures Industries, Inc. "GHOSTBUSTERS" with the "GHOST DESIGN" is a registered trademark of Columbia Pictures Industries, Inc. "GHOSTBUSTERS", and "GHOSTBUSTERS 2" movies © 1984, © 1989 Columbia Pictures Industries, Inc. Game Software excluding Columbia Pictures Elements © 2008 Vivendi Games, Inc. All rights reserved.

Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies. "PlayStation", "PLAYSTATION" and "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Nintendo DS and Wii are trademarks of Nintendo. © 2006 Nintendo.
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Ghostbuster Song Roots Found? - Part 2

 By Paul Rudoff on Oct. 24, 2007 at 12:26 AM , Categories: Miscellaneous
No, this isn't an article about how Winston is a descendant of Kunta Kinte, though The Real Ghostbusters episode "Moaning Stones" might suggest that to be true. This is actually a follow-up to a piece Chris over at Proton Charging wrote back in July 2007 about a 1969 recording of "Save Me" by ET Mensah and his Tempos, which bears some striking similarities to Ray Parker Jr's hit song. It's not exactly the same, but the similarities are there - though some might say they're only present if you listen for them.

Well, I was watching the movie Elizabethtown (2005) and during the Orlando Bloom road trip scene near the end I heard a song that INSTANTLY reminded me of Ghostbusters:

Clip of "Let It Out (Let It All Hang Out)" by The Hombres


Buy full-length MP3: $0.99, $0.99.

What's interesting about this song is that it was released in 1967 (it peaked at #12 on the charts [source]), a full two years before the ET Mensah track. Even more interesting is that after the lyric sections, there's a break (or is it a "bridge" - I'm not fluent in music-terms) that is very reminiscent of those instrumental guitar sections in Ghostbusters. You know, those parts that sound like the Ecto-1 siren where Ray comes in and says stuff like "I ain't afraid of no ghost" and "Busting makes me feel good". (I have not yet heard the whole song, but I think the sample is a pretty good representation of the entire song - it's also roughly the same as the part of the song used in Elizabethtown.)

Since I had never heard Let It Out prior to watching Elizabethtown, and thus had no preconceived notions of the song sounding like Ghostbusters, I think I can safely say that I'm not trying to hear similarities were there aren't any. Feel free to download the sample, listen for yourself, and post your comments.

Now, as far as the Ghostbusters bassline and the whole Huey Lewis case, I've read in a few places that "Pop Muzik", by M, which came out in 1979 (a few years before Huey's song), is very similar to the shared beat. I've recently come to the conclusion that the bassline is even somewhat similar (though not 100% identical) as the beat in Roy Orbison's 1964 release "Oh, Pretty Woman" (if I'm crazy to think this, let me know).

With all of these songs released before Huey's "I Want A New Drug", I really wish the case went to court as I think it could have been argued in Ray's favor.
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Extreme Ghostbusters Turns 10 Years Old

 By Paul Rudoff on Sep. 1, 2007 at 12:09 AM , Categories: Spook Central, Extreme Ghostbusters

WOW! Has it actually been 10 years since the next generation of Ghostbusters hit the airwaves? It's hard to believe, but YES, it was ten years ago today, on Monday September 1, 1997, that "Darkness At Noon" Part 1 first premiered nationwide in Bohbot's syndication package. Of course, not everyone was able to see it. Us folks here in New York, where the Ghostbusters LIVE for crying out load, were deprived of our new Ghostbusters fix as the first episode was pre-empted by the Jerry Lewis MDA Telethon. We had to wait until the following Sunday(!) in order to see the episode. Of course, Part 2 aired as scheduled on September 2nd, which left us New Yorkers wondering what we missed in part 1!

Anyway, it feels like yesterday when we first learned of the new series, and started covering it on our websites - this site, Ghostbusters Headquarters, and Proton Charging to be specific. I remember how jazzed I was about it, and scared at the same time - what with the new crew being composed of members obviously assembled by a group of executives to err on the side of political-correctness. You had a black, a latino, a goth girl, AND a wheelchair-bound member! It had the possibility to suck big time, because you remember the last time a bunch of suits decided to be on the creative end of things. Thankfully, no stereotypes were played to, the wheelchair-bound member was NOT a hindrance to the team, and the characters were much better written than expected. Of course, the episodes weren't as great as the some of The Real Ghostbusters episodes, but they weren't that bad either.

And then three months later, it was gone... Fourty episodes down, and no more to go. Although it's been said that 40 episodes was always the plan, I'm sure that if the series had actually been advertised outside of the two-hour Bohbot syndication block, and put into a better syndication package, it would have been around for a lot longer. How could Sony expect for the series to do well if they doomed it from the start by making it hard for people to even know the series exists! Compare that with Sony's Men in Black: The Series, which as made by the same production company (Adelaide), but released by Kids WB as part of their Saturday morning package. That series prospered for 4 seasons/years, with a total of 53 episodes. Granted that's only 13 more than Extreme Ghostbusters, but look at it as 3 months vs. 4 years! Sure there were Extreme Ghostbusters toys, and a Kentucky Fried Chicken kids meal tie-in, but that's not very much promotion. Oh yeah, and there were video and computer games... but they came YEARS later(!!!) and were released almost exclusively in Europe.

Still, what little bit of Extreme Ghostbusters we had was good, and it introduced me to that cutie Kylie, and the sexy voice of Tara Charendoff (now Tara Strong). Plus through the series, and a bunch of raunchy message board posts, I met Doreen & Nora from the Ghostbusters Fan Forum. So I can definitely say that the series has changed my life. Maybe not as much as a visit from The Great Pumpkin, but a change is a change, nonetheless.

Ben King created an awesome piece to celebrate the occassion, as seen at the top of this article. Also, thanks to the Internet Archive, you can time travel back to 1997 and read Bohbot's original series outline and show pages (no images, though).
1 comment »

Happy Independence Day... Or Other Patriotic Holiday

 By Paul Rudoff on Jul. 1, 2007 at 12:07 AM , Categories: Personal, Spook Central
Image
(click to enlarge)

To everyone who lives in the USA, I just wanted to send some Happy Independence Day wishes your way.

To everyone else, substitute your country's biggest patriotic holiday for our July 4th, and the wishes are the same.

The above image comes from Hilary B. Price's award-winning comic strip Rhymes With Orange. If you like it, you can buy prints at her website.
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